Accio (Spell)
Casts the Summoning Charm in the target direction, damaging the first enemy unit in its path and drawing them in before binding them.
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Bludger (Spell)
The Bludgers sole purpose is to knock a player off their Broomstick. Hitting the Bludger will deal damage to all enemy units in its path, you can also move to catch it and hit it again.
Bludger can do decent damage if not dealt with. I like to use inflatus or expulso to knock the opponent out of the path so they miss the bludger. You can hide from Bludger in Nebulous and it will target a random location. Good for forcing the enemy to either abandon Bludger or lose movement cards while you are standing still - Linguz
Confringo (Spell)
A curse that causes the target to explode. It is very dangerous and potentially even lethal if cast on a living creature.
Great for clearing mobs of summons, especially locomotor. If someone uses this on you, make some space or use nebulus. If they try to shoot it into your nebulus, it will only hit once. - Jellychews
Expelliarmus (Spell)
A Charm that forces whatever an opponent is holding to fly out of their hand. It is commonly used in Duels to make an opponent lose his Wand. Disarmed enemy units lose their weapons for 4 seconds, cannot play Cards, and will not recover Magic Points.
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Glacius Maxima (Spell)
Glacius is a very effective controlling spell in Duels, damaging and slowing units in range.
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Incendio (Spell)
Incendio conjures a jet of flames from your Wand to ignite a target. The flames deal damage 4 times to all enemy units in range.
One of my favorite spells. Does a ton of damage. The closer to the center the opponent is, the more damage they take. If you can, just step out or broomstick out. - Jellychews
Prior Incantato (Spell)
The Reverse Spell effect, otherwise known as Priori Incantatem, is an especially rare manifestation of Prior Incantato that occurs when two Wands with the same Core attack each other. Casts the Reverse Spell that replicates the previous Card you used and increases its Cost by 1.
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Sectumsempra (Spell)
A Curse created by Professor Severus Snape while he was a student at Hogwarts. When cast in any given direction, it cuts through enemy units and bounces between them with astonishing efficiency.
Does big damage 4 times. If cast on you, make some space so hopefully it does not bounce and hit more than once or twice. - Jellychews
Tebo (Spell)
The Tebo is an ash-coloured magical warthog. Powerful and stealthy, it charges forward after a brief period of gaining strength and deals a lot of damage.
Tebo does a ton of damage and knocks back. It is pretty easy to dodge though, just make sure to go perpendicular to the way it is facing. - Jellychews
Time-Turner (Spell)
Uses the Time-Turner, enabling your future self to travel back in time and assist you in combat.
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Ventus (Spell)
Shoots a jet of strong, spiralling wind in a straight line from the tip of your Wand. It continuously repels enemy units in its path and deals damage.
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Weasley's Wildfire Whiz-Bangs (Spell)
Weasleys Wildfire Whiz-bangs are difficult to extinguish, and will deal multiple consecutive damages to all enemy units in range.
Does a stupid amount of damage but is slow and expensive. If you can dodge it, the opponent will have wasted a lot of mana. Make sure to walk out of the circle or broomstick out. - Jellychews
Ashwinder (Summon)
Ashwinders rise from unsupervised magical fires. When summoned, the Ashwinder will call forth a baby Ashwinder whenever a spell or summon card is used.
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Baby Manticores (Summon)
Show off your Manticore moves and summon 4 Baby Manticores to fight alongside you.
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Bombtastic Bomb Box (Item)
Summons a Bombtastic Bomb Box that creates boms at the cost of its Health. Bombs will travel with Ally Units, increasing their Movement Speed
This supports other units by giving them bombs which do a lot of damage. I like to deal with these immediately with something like monster book or incendio. - Jellychews
Niffler (Summon)
Summons a Niffler to seek treasure for you. Each gold coin Niffler finds recovers 1 Magic Point.
Niffler gives mana to its user. I personally dont bother with these unless I have a decent opportunity to hit both it and other stuff with incendio or something. - Jellychews
Occamy (Summon)
The Occamy is able to stretch and change its size to suit its environment. Summons a teapot, from which an Occamy will fly out and randomly attack enemy units, dealing AoE damage.
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Stack of Monster Book of Monsters (Summon)
Throws 3 copies of the Monster Book of Monsters. The books sprint forward, knocking back all enemies hit along the way.
Can do a lot of damage if not dealt with immediately. I like to throw an incendio or inflatus immediately. - Jellychews
Three-Headed Puppy (Summon)
Three-Headed Dogs are rare, and known for their large size and fierceness. This summons a Three-Headed Puppy that deals 3 consecutive strikes to a single enemy unit.
I like to use this card in my Hermione spell deck since it will eventually be free cost. Good beefy unit. Can be dealth with easily though with Cassandra or flying summons. - Jellychews
Thunderbird (Summon)
The Thunderbird applies a ring of lightning around friendly units. The lightning deals damage to enemy units.
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Unicorn (Summon)
Restores strength to weakened Unicorns, empowering them to charge towards and knock back enemies.
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Weasley's Firework Box (Summon)
Unleashes Wildfire Whiz-Bangs, dealing AoE damage to enemy units. When the fireworks run out, the box transforms into a huge tracking cannon that deals AoE damage to enemy units.
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Cassandra Vole (Companion)
Cassandra can summon a thundercloud that will knockback and Stun foes within range. Cassandra was sorted into Slytherin before the Sorting Hat even touched her head – as if there was another choice!
AMAZING unit. Counters almost ALL summons and should be dealt with immediately. I like to use incendio or Ivy on her if she is placed in the front.. - Jellychews
Frey Twins (Companion)
Summons Fisher Frey and Colby Frey at the same time, who both have long-range Basic Attacks. The Frey Twins prefer to solve problems with a Jinx or a Curse.
They do a decent amount of damage and counters Cassandra well since she cant reach them with her lightning. I like to use oppungo/Ron/pixies against them. - Jellychews
Gawp (Companion)
Hagrids "little" brother, Grawp, who doesnt know his own strength. When he is on your side, Grawp attacks a random enemy target, inflicting damage whilst remaining immune to control effects.
Tanky unit like the troll and does decent damage but I personally just ignore it since he wil die to other things eventually like Cassandra. - Jellychews
Ivy Warrington (Companion)
If her friends are in trouble, Ivy wont hesitate to raise her Wand to defend them, even going so far as to use advanced magic, if she must. Ivy casts the Vanishing Spell immediately after entering the battlefield to Parry.
Ivy is great if the opponent uses someone like Cassandra or Ron since she insta kills them. Nothing you can really do about it but just hope that she isnt available against them. - Jellychews
Lottie Turner (Companion)
Lottie replenishes Magic Points for the player when she is deployed. Lottie is a thoughtful, creative young witch who loves to capture the moment in her sketchbook, even if her hands are always stained with ink.
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Rubeus Hagrid (Companion)
Hagrid picks you up on his motorbike. Afterwards, you can direct the motorbike to crash into targets. Hagrid got his infamous flying motorbike from Sirius Black and used it to deliver one-year-old Harry Potter to Privet Drive.
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